The most obvious solution here was to rewrite each of these backend C# systems as Unreal C++ code. This would be an incredibly risky undertaking. There were hundreds of backend APIs that needed to be converted like this. Furthermore, each of these APIs relied on complex interlocking logic systems powered by the aforementioned custom conditional language. The C++ code would also need to be able to parse and understand this language to support all the existing content. Without our established C# test suite, it would be extremely tricky to pin down functionality and make sure every edge case was accounted for. Was this even possible in just 6 months?
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。Line官方版本下载对此有专业解读
The Writer is not a concrete class. Any object that implements write(), end(), and abort() can be a writer making it easy to adapt existing APIs or create specialized implementations without subclassing. There's no complex UnderlyingSink protocol with start(), write(), close(), and abort() callbacks that must coordinate through a controller whose lifecycle and state are independent of the WritableStream it is bound to.,这一点在heLLoword翻译官方下载中也有详细论述
Сайт Роскомнадзора атаковали18:00
Unix pipes are perhaps the purest expression of this idea: